Each player controls a Phoenixborn and a 30-card deck of spells and units, plus 10 dice that serve as magical resources and have powers of their own. Each Phoenixborn can be wounded and has a certain number of life points, and a player wins by being the last Phoenixborn standing.
The game takes place round-by-round, with each player going back and forth taking just one main action and possibly a side action per turn, until both players pass, triggering the end of that round and the start of a new one.
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